The goal of the game is for kids to maneuver their turtle across the board, avoiding obstacles and other players, in order to rendezvous with a jewel. But instead of rolling a dice and letting fate decide, they use a set of cards that serve as basic programming instructions, telling the turtle where to move and when to turn.

http://toyland.gizmodo.com/a-board-game-that-teaches-four-year-olds-how-to-code-1656478026